Files
arduino/libraries/NeoPixelBus_by_Makuna/src/internal/NeoHueBlend.h
2018-08-08 08:33:26 +02:00

119 lines
3.1 KiB
C++

/*-------------------------------------------------------------------------
NeoHueBlend provides method objects that can be directly consumed by
blend template functions in HslColor and HsbColor
Written by Michael C. Miller.
I invest time and resources providing this open source code,
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
-------------------------------------------------------------------------
This file is part of the Makuna/NeoPixelBus library.
NeoPixelBus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
NeoPixelBus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with NeoPixel. If not, see
<http://www.gnu.org/licenses/>.
-------------------------------------------------------------------------*/
#pragma once
class NeoHueBlendBase
{
protected:
static float FixWrap(float value)
{
if (value < 0.0f)
{
value += 1.0f;
}
else if (value > 1.0f)
{
value -= 1.0f;
}
return value;
}
};
class NeoHueBlendShortestDistance : NeoHueBlendBase
{
public:
static float HueBlend(float left, float right, float progress)
{
float delta = right - left;
float base = left;
if (delta > 0.5f)
{
base = right;
delta = 1.0f - delta;
progress = 1.0f - progress;
}
else if (delta < -0.5f)
{
delta = 1.0f + delta;
}
return FixWrap(base + (delta) * progress);
};
};
class NeoHueBlendLongestDistance : NeoHueBlendBase
{
public:
static float HueBlend(float left, float right, float progress)
{
float delta = right - left;
float base = left;
if (delta < 0.5f && delta >= 0.0f)
{
base = right;
delta = 1.0f - delta;
progress = 1.0f - progress;
}
else if (delta > -0.5f && delta < 0.0f)
{
delta = 1.0f + delta;
}
return FixWrap(base + delta * progress);
};
};
class NeoHueBlendClockwiseDirection : NeoHueBlendBase
{
public:
static float HueBlend(float left, float right, float progress)
{
float delta = right - left;
float base = left;
if (delta < 0.0f)
{
delta = 1.0f + delta;
}
return FixWrap(base + delta * progress);
};
};
class NeoHueBlendCounterClockwiseDirection : NeoHueBlendBase
{
public:
static float HueBlend(float left, float right, float progress)
{
float delta = right - left;
float base = left;
if (delta > 0.0f)
{
delta = delta - 1.0f;
}
return FixWrap(base + delta * progress);
};
};